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Showing posts with the label Pervasive Games

2024-02-01: Defining Gamification

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Figure 1: Differentiating concepts similar to gamification by using the two dimensions of playing/gaming and parts/whole. Figure from https://doi.org/10.1145/2181037.2181040 For the Game Walkthroughs and Web Archiving project , part of the project involved applying game concepts to the web archiving process so that we could make our web archiving livestreams ( example livestream ) more like a spectator sport. When I first started working on this project, I didn't know if our web archiving livestream was a serious game or gamification . After reading Deterding et al.’s paper “ From game design elements to gamefulness: Defining “gamification” ”, I have a better understanding of what gamification is when compared to other game related studies like serious games. Differentiating Gamification From Other Game Studies Deterding et al. differentiated gamification from other game studies like serious games, pervasive games, and playful design. Some of these terms (gamification, serious ga...